Hey there,
We're blogging over at rynaga.com/blog now.
This is our previous blog which has some interesting posts as well, but is not currently used for updated posts.
Thanks traveler!
–Eric and the World of Rynaga Team
Saturday, April 21, 2012
Friday, November 11, 2011
Grava and Dain
WORLD OF RYNAGA TRAVELOGUE
Quena, Veratar
Arcan and I paid a visit to a local Igwaza Trainer yesterday, in hopes of finding him a new riding mount. His current steed is a Quenan Igwaza named Grava. She's been a loyal friend to Arcan, but is in poor health now. A respiratory illness has left her with a wheezing cough, shortness of breath and lack of stamina; symptoms which mean slow, painful travels for beast and master alike.
We did not find a new mount for Arcan, but we did hear of some strange rumors. Dain, the associate of Solan we now seek, has not been seen in or around Quena for months. We spoke to no less than seven shop owners and the city gatekeeper without any record of Dain’s activity here. In addition, several travelers report seeing unmarked transport carriages on the roads east of Quena, which points to Dark Trader movements.
Controversy follows Dark Traders wherever they go, as they’re usually in possession of forbidden or dangerous wares in addition to common supplies. However, for them to be active so close to Quena’s jurisdiction suggests they have buyers in this area. Dain lives to the east of Quena, so perhaps he’s being supplied by these shadowy merchants for some reason.
We’ll keep searching for some clue as to Dain’s whereabouts here in town. If we can’t find information on him here, there’s only one other option: travel east to the edge of Silentwood to find him.
-Eric
Saturday, November 5, 2011
Beginning at Traveler's End
WORLD OF RYNAGA TRAVELOGUE
Quena, Veratar
Each time I arrive in Quena, it’s as if I’ve stepped into zoo. I mean, you’d feel the same surrounded by such a variety of animals – beasts of burden, family pets and domestic herds. Quena is a town filled with animal trainers, mostly igwaza trainers. Farms are abundant, stables are everywhere and everyone seems to have some connection to farm management, animal husbandry and ranching.
This isn’t the first time I’ve paid a visit to this town, so it wasn’t hard to meet up with Arcan since we had agreed to meeting at a particular inn called Traveler’s End. The inn is famous for it’s comfort, cuisine and a poker style game using cards called Showdown, at which I lost several times but with happy company.
Arcan arrived a few days after I did, worn out from his adventures but in good spirits. He had been called out to support a search team looking for a missing family. The family was found in good health but with a badly injured igwaza mount, which they did not want to leave alone in the wild. Arcan says any search that ends as this one did is a rare thing. The wilds are no place for errors or injuries.
Today we’re discussing our plan to find our associate Dain, a former associate of Solan. Dain and his wife Vesena live on the western edge of Silentwood forest and visit Quena regularly. They should be due in anytime as the weather is only getting colder here and they’ll need to resupply before the storms arrive. Our goal is to interview Dain and see if he would support an expedition to the Shrinking Depths.
Convincing him to enter the dark place with a search party will be another matter entirely.
-Eric
Friday, October 28, 2011
Point and Counter Point
WORLD OF RYNAGA TRAVELOGUE
Road to Quena, Veratar
My stay in Treehook was brief, but before I left I had a chance to interview a few people regarding Solan’s disappearance within the Shrinking Depths and the many resulting rumors. The comments of one Sidrani couple (Garyt and Celia) offer differing opinions as to what should be done to find the missing explorer.
Me: "Is an expedition to find Solan in order? After all, he’s one of your most important historical figures."
Garyt: “An expedition is needed. Solan may have perished, yet he deserves our efforts in view of all his deeds on behalf of society. A skilled search team must be hired, many supplies will be needed and a camp should be set up at the cave’s entrance ensuring no outsiders could impede the search. I’d volunteer myself if I was more fit for adventuring!”
Celia: “I disagree with my husband on this. We all know the Shrinking Depths to be a place of mystery at best, and death at worst. It’s better for us to memorialize Solan as a great man and let his disappearance serve as a warning for others who would intrude upon that place.”
This is how many of my inquires of the common folk here go. For every person favorable to such a mission, a practical voice intercedes with valid counter points. I wonder what you think about this? Me, I’m torn on the subject, but lean towards a search.
I rode out of Treehook a day and a half ago and should arrive in Quena today, after which I’ll search for lodging, good food and good ale. Arcan will be meeting me here within the next day or so, if he is not delayed.
-Eric
Road to Quena, Veratar
My stay in Treehook was brief, but before I left I had a chance to interview a few people regarding Solan’s disappearance within the Shrinking Depths and the many resulting rumors. The comments of one Sidrani couple (Garyt and Celia) offer differing opinions as to what should be done to find the missing explorer.
Me: "Is an expedition to find Solan in order? After all, he’s one of your most important historical figures."
Garyt: “An expedition is needed. Solan may have perished, yet he deserves our efforts in view of all his deeds on behalf of society. A skilled search team must be hired, many supplies will be needed and a camp should be set up at the cave’s entrance ensuring no outsiders could impede the search. I’d volunteer myself if I was more fit for adventuring!”
Celia: “I disagree with my husband on this. We all know the Shrinking Depths to be a place of mystery at best, and death at worst. It’s better for us to memorialize Solan as a great man and let his disappearance serve as a warning for others who would intrude upon that place.”
This is how many of my inquires of the common folk here go. For every person favorable to such a mission, a practical voice intercedes with valid counter points. I wonder what you think about this? Me, I’m torn on the subject, but lean towards a search.
I rode out of Treehook a day and a half ago and should arrive in Quena today, after which I’ll search for lodging, good food and good ale. Arcan will be meeting me here within the next day or so, if he is not delayed.
-Eric
Saturday, October 22, 2011
Tea in Treehook
WORLD OF RYNAGA TRAVELOGUE
Treehook, Veratar
Grimora and I arrived in Treehook without incident. Situated at the hilly base of the Zelia Mountain Range, Treehook’s elevation offers excellent views of the surrounding countryside. The town itself is bustling with small time merchants, traders and hunters. In general, there’s more going on here per square foot than in Featherune this time of year.
The reason for all the activity is related to preparations for the Tempestua, a slow moving weather phenomenon which blows in from the sea bringing cold winds, freezing rain and hail. During this time, airship travel is suspended for about three cycles months. So, pilots and passengers are busy preparing for their final journeys.
I’m sitting outside at a small eatery looking up at Hallon Hill where several large airships sit tied down to the ground. Walking up the hill are men, women and children carrying their belongings. Pilots stand motioning as a few Kirzan men (probably Anchors) walk around inspecting airship mooring lines.
As I sip some Karanae Tea, I wonder where these travelers are off to, what their lives are like and what they would think of our world. It takes them days to reach their destinations, for us it takes hours. They live in a world where no one knows what is happening across the sea, our televisions let us see all. They’ve never held an iDevice or laptop, while many on Earth would be lost without such gadgets.
I’ll stay in Treehook for another couple of days and then ride for Quena. It’s not too far from Treehook (due south). If all goes well, Arcan is supposed to meet me there within a weeks time.
-Eric
Treehook, Veratar
Grimora and I arrived in Treehook without incident. Situated at the hilly base of the Zelia Mountain Range, Treehook’s elevation offers excellent views of the surrounding countryside. The town itself is bustling with small time merchants, traders and hunters. In general, there’s more going on here per square foot than in Featherune this time of year.
The reason for all the activity is related to preparations for the Tempestua, a slow moving weather phenomenon which blows in from the sea bringing cold winds, freezing rain and hail. During this time, airship travel is suspended for about three cycles months. So, pilots and passengers are busy preparing for their final journeys.
I’m sitting outside at a small eatery looking up at Hallon Hill where several large airships sit tied down to the ground. Walking up the hill are men, women and children carrying their belongings. Pilots stand motioning as a few Kirzan men (probably Anchors) walk around inspecting airship mooring lines.
As I sip some Karanae Tea, I wonder where these travelers are off to, what their lives are like and what they would think of our world. It takes them days to reach their destinations, for us it takes hours. They live in a world where no one knows what is happening across the sea, our televisions let us see all. They’ve never held an iDevice or laptop, while many on Earth would be lost without such gadgets.
I’ll stay in Treehook for another couple of days and then ride for Quena. It’s not too far from Treehook (due south). If all goes well, Arcan is supposed to meet me there within a weeks time.
-Eric
Friday, October 14, 2011
The Journey South
WORLD OF RYNAGA TRAVELOGUE
Road to Treehook township, Veratar
After a few weeks in Featherune, Grimora and I are on the road again. Our first stop on the way to Quena is Treehook, due about 80 miles south of Featherune city. From what I hear it’s the biggest small town I’ve never been to. Treehook serves as a service and passenger pickup stop for airships headed north into the Kirzan kingdoms.
One story about Treehook tells of a band of Rogues who were foolish enough to attempt to take over an airship. They boarded at Treehook, attempted their hijacking and failed, only to be lowered off the side of the ship onto a cold mountain peak. Turns out airship captains have no tolerance for endangering passengers and crew. In fact, once an airship takes to the sky here, it has it’s own laws and jurisdiction, subject to whatever the captain decrees.
I’ve done a lot of travel by airship on Rynaga and I can tell you it’s the most relaxing experience one can have in the air on any planet. Unlike 747's, airships here move relatively slow, so there’s a sense of time moving slow as well. The floating transports also travel low enough to the ground for passengers to make out animal herds, farm houses and people dotting the landscape. Every now and then someone below appears to stop and wave up to the skies. Oh and bags fly free here too.
The road to Treehook is well traveled and patrolled. Rain is always possible this time of year, so I’ve come prepared for wet weather. We should pull into Treehook within the next few days or so, ready for a comfortable bed and a hearty meal.
-Eric
Road to Treehook township, Veratar
After a few weeks in Featherune, Grimora and I are on the road again. Our first stop on the way to Quena is Treehook, due about 80 miles south of Featherune city. From what I hear it’s the biggest small town I’ve never been to. Treehook serves as a service and passenger pickup stop for airships headed north into the Kirzan kingdoms.
One story about Treehook tells of a band of Rogues who were foolish enough to attempt to take over an airship. They boarded at Treehook, attempted their hijacking and failed, only to be lowered off the side of the ship onto a cold mountain peak. Turns out airship captains have no tolerance for endangering passengers and crew. In fact, once an airship takes to the sky here, it has it’s own laws and jurisdiction, subject to whatever the captain decrees.
I’ve done a lot of travel by airship on Rynaga and I can tell you it’s the most relaxing experience one can have in the air on any planet. Unlike 747's, airships here move relatively slow, so there’s a sense of time moving slow as well. The floating transports also travel low enough to the ground for passengers to make out animal herds, farm houses and people dotting the landscape. Every now and then someone below appears to stop and wave up to the skies. Oh and bags fly free here too.
The road to Treehook is well traveled and patrolled. Rain is always possible this time of year, so I’ve come prepared for wet weather. We should pull into Treehook within the next few days or so, ready for a comfortable bed and a hearty meal.
-Eric
A Ruse
WORLD OF RYNAGA TRAVELOGUE
Featherune, Veratar
Well, things change fast on Rynaga. Arcan was called out to support a search party. Turns out a family went missing two days ago along the road from Strata to Featherune. Saycia's guild mates arrived and she rode out this morning on an urgent assignment. From the looks of things I'm on my own again, for now.
Before he left, Arcan told me I could stay at his home as long as I wanted and we talked about meeting in Quena weeks from now in hopes of tracking down Dain, another former friend of Solan.
Dain used to live in Grynevia, but recently he and his wife decided to build a house on the western edge of Silentwood forest. Arcan suspects the two visit Quena every now and then for supplies, so tracking them down shouldn't be hard.
Today I'm making some arrangements for travel. Gathering up dried food. Sharpening blades. Packing tools. I took Grimora out for a ride this morning after having her ankle bracers refit. She seemed happy to get out of the stable for a while. I'm sure she'd be glad to know we'll be back on the road soon.
-Eric
Featherune, Veratar
Well, things change fast on Rynaga. Arcan was called out to support a search party. Turns out a family went missing two days ago along the road from Strata to Featherune. Saycia's guild mates arrived and she rode out this morning on an urgent assignment. From the looks of things I'm on my own again, for now.
Before he left, Arcan told me I could stay at his home as long as I wanted and we talked about meeting in Quena weeks from now in hopes of tracking down Dain, another former friend of Solan.
Dain used to live in Grynevia, but recently he and his wife decided to build a house on the western edge of Silentwood forest. Arcan suspects the two visit Quena every now and then for supplies, so tracking them down shouldn't be hard.
Today I'm making some arrangements for travel. Gathering up dried food. Sharpening blades. Packing tools. I took Grimora out for a ride this morning after having her ankle bracers refit. She seemed happy to get out of the stable for a while. I'm sure she'd be glad to know we'll be back on the road soon.
-Eric
Friday, September 30, 2011
Parting Ways
WORLD OF RYNAGA TRAVELOGUE
Featherune, Veratar
Well, things change fast on Rynaga. Arcan was called out to support a search party. Turns out a family went missing two days ago along the road from Strata to Featherune. Saycia's guild mates arrived and she rode out this morning on an urgent assignment. From the looks of things I'm on my own again, for now.
Before he left, Arcan told me I could stay at his home as long as I wanted and we talked about meeting in Quena weeks from now in hopes of tracking down Dain, another former friend of Solan.
Dain used to live in Grynevia, but recently he and his wife decided to build a house on the western edge of Silentwood forest. Arcan suspects the two visit Quena every now and then for supplies, so tracking them down shouldn't be hard.
Today I'm making some arrangements for travel. Gathering up dried food. Sharpening blades. Packing tools. I took Grimora out for a ride this morning after having her ankle bracers refit. She seemed happy to get out of the stable for a while. I'm sure she'd be glad to know we'll be back on the road soon.
-Eric
Featherune, Veratar
Well, things change fast on Rynaga. Arcan was called out to support a search party. Turns out a family went missing two days ago along the road from Strata to Featherune. Saycia's guild mates arrived and she rode out this morning on an urgent assignment. From the looks of things I'm on my own again, for now.
Before he left, Arcan told me I could stay at his home as long as I wanted and we talked about meeting in Quena weeks from now in hopes of tracking down Dain, another former friend of Solan.
Dain used to live in Grynevia, but recently he and his wife decided to build a house on the western edge of Silentwood forest. Arcan suspects the two visit Quena every now and then for supplies, so tracking them down shouldn't be hard.
Today I'm making some arrangements for travel. Gathering up dried food. Sharpening blades. Packing tools. I took Grimora out for a ride this morning after having her ankle bracers refit. She seemed happy to get out of the stable for a while. I'm sure she'd be glad to know we'll be back on the road soon.
-Eric
Wednesday, September 21, 2011
A Calling
WORLD OF RYNAGA TRAVELOGUE
Featherune, Veratar
Over the past several weeks I’ve made my way from Phaedra north to Strata and then on to my current stop, Featherune. After meeting up Arcan and learning more about the Athite stone, Solan’s final journey the Shrinking Depths and the inscription on the stone itself, I’m convinced an expedition to discover what happened to Solan is in order.
Yet, anything worth doing is difficult. While Arcan believes there may be others willing to help with such an expedition, he says it will be difficult to arrange. As I’ve mentioned before, my goal is to seek out as many of Solan’s friends and allies as possible. Perhaps one or more of them will be open to the idea of an expedition.
I sit now staring out into the morning light, pondering the next road I will take. In the distance, the Andoras Peak towers over the city of Featherune. My thoughts wander.
Like Solan, the early explorers of Earth’s history risked their lives so that we could understand our world more fully. Some never returned home. Others discovered new lands, only to see kings and queens exploit their findings. For Magellan, Leif Ericson and Shackleton exploration was a calling. It still is.
Despite modern misconceptions, exploration is not about thrill-seeking. It’s rooted in ideals such as understanding our ancestors, solving deep geological mysteries and uncovering truths about our planet which can make our lives better.
Sometimes, in waking sleep I imagine I’m standing on a high altitude trail on some fictional world, looking up at a dizzying height. Colleagues pass me on their way up to a dig site where the remnants of an ancient civilization wait to tell their story. The oxygen is thin. My nose is an icicle. With a determined step, I press on.
Perhaps I missed my calling.
-Eric
Tuesday, September 13, 2011
Inscriptions, Implications and Intrigue
WORLD OF RYNAGA TRAVELOGUE
Featherune, Veratar
To say I’m not intrigued by the inscription on the athite stone in Arcan’s possession would be an understatement. Arcan, Saycia and I discussed the implications of the inscription at length. Arcan is convinced that Solan knew about the engraving, while Saycia is skeptical.
Me, I tend to agree with Arcan. Before his disappearance, Solan had deciphered another message written in Lokma. It is possible he translated the stones inscription as well, but simply kept this fact to himself.
Did Solan enter the Shrinking Depths simply to explore the strange phenomenon there? Did he have inside knowledge as to some plot involving the place? Was he being blackmailed into going there? I think these questions will be answered in time, only if someone were to risk their own well-being to find Solan.
Most here think Solan is dead. Yet, Arcan is not ready to concede this. In fact, Arcan has suggested I go to Serenity and talk with Rea, Solan’s longtime girlfriend. It’s possible she has information we do not. After almost three years with no news of Solan’s whereabouts, she may be ready to share what she knows.
For now, I’ll remain with Arcan for another week or so before deciding my next road. The mystery of Solan’s disappearance has been a topic of much rumor and myth. It feels like we’re starting to unravel something.
-Eric
Featherune, Veratar
To say I’m not intrigued by the inscription on the athite stone in Arcan’s possession would be an understatement. Arcan, Saycia and I discussed the implications of the inscription at length. Arcan is convinced that Solan knew about the engraving, while Saycia is skeptical.
Me, I tend to agree with Arcan. Before his disappearance, Solan had deciphered another message written in Lokma. It is possible he translated the stones inscription as well, but simply kept this fact to himself.
Did Solan enter the Shrinking Depths simply to explore the strange phenomenon there? Did he have inside knowledge as to some plot involving the place? Was he being blackmailed into going there? I think these questions will be answered in time, only if someone were to risk their own well-being to find Solan.
Most here think Solan is dead. Yet, Arcan is not ready to concede this. In fact, Arcan has suggested I go to Serenity and talk with Rea, Solan’s longtime girlfriend. It’s possible she has information we do not. After almost three years with no news of Solan’s whereabouts, she may be ready to share what she knows.
For now, I’ll remain with Arcan for another week or so before deciding my next road. The mystery of Solan’s disappearance has been a topic of much rumor and myth. It feels like we’re starting to unravel something.
-Eric
Wednesday, September 7, 2011
The Athite Stone
WORLD OF RYNAGA TRAVELOGUE
Featherune, Veratar
Not long after I arrived at Arcan’s house the following morning, Arcan’s sister Saycia showed up as well. Saycia is a member of Dark Dawn, a guild committed to deciphering ancient texts and studying cryptology. (At least that’s their stated mission.) After visiting for a while Arcan invited me to stay with him, rather than at the inn downtown.
Now for those of you familiar with the events of Prelude, you’ll remember that Arcan won a lockbox containing a white stone from Solan in a Ruse match. This was shortly before Solan’s disappearance in the Shrinking Depths. Solan had instructed Arcan to sell the stone. Arcan didn't listen.
A day after I arrived at Arcan’s house, he called me into an empty room of his house. From beneath the floor boards he revealed a secret compartment. Within this compartment, wrapped in a blanket was a lockbox. From the lockbox he produced a pearlescent white stone, taking care not to touch it with his bare hands and placing it into a stone bowl.
“You know what this is, don't you?” Arcan asked.
“The stone given to you by Solan before his disappearance,” I answered.
“Indeed. Yet, we’ve learned much about this stone in recent months. We now suspect this stone to be an Athite specimen. Athite is a banned form of radia so we keep the existence of this stone hidden,” explained Arcan. “But, there is something inscribed on the stone,” said Arcan, motioning to his sister.
Saycia produced a magnification lens from her pocket. Holding it up to the stone Arcan pointed to a series of tiny cryptic markings. This inscription is something which Solan had either missed entirely or did not speak of while the stone had been in his possession.
I asked Arcan, “So, what does it say?”
Saycia interrupted, speaking with a wry smile, “It’s an ancient Sarion language called Lokma. When translated it reads: Effect (property) of Voltaire, Shrinking Depths.”
Voltaire? Who is this in reference to? Why are they connected with the Shrinking Depths?
To quote the great Sherlock Holmes, “the game is afoot.”
-Eric
Featherune, Veratar
Not long after I arrived at Arcan’s house the following morning, Arcan’s sister Saycia showed up as well. Saycia is a member of Dark Dawn, a guild committed to deciphering ancient texts and studying cryptology. (At least that’s their stated mission.) After visiting for a while Arcan invited me to stay with him, rather than at the inn downtown.
Now for those of you familiar with the events of Prelude, you’ll remember that Arcan won a lockbox containing a white stone from Solan in a Ruse match. This was shortly before Solan’s disappearance in the Shrinking Depths. Solan had instructed Arcan to sell the stone. Arcan didn't listen.
A day after I arrived at Arcan’s house, he called me into an empty room of his house. From beneath the floor boards he revealed a secret compartment. Within this compartment, wrapped in a blanket was a lockbox. From the lockbox he produced a pearlescent white stone, taking care not to touch it with his bare hands and placing it into a stone bowl.
“You know what this is, don't you?” Arcan asked.
“The stone given to you by Solan before his disappearance,” I answered.
“Indeed. Yet, we’ve learned much about this stone in recent months. We now suspect this stone to be an Athite specimen. Athite is a banned form of radia so we keep the existence of this stone hidden,” explained Arcan. “But, there is something inscribed on the stone,” said Arcan, motioning to his sister.
Saycia produced a magnification lens from her pocket. Holding it up to the stone Arcan pointed to a series of tiny cryptic markings. This inscription is something which Solan had either missed entirely or did not speak of while the stone had been in his possession.
I asked Arcan, “So, what does it say?”
Saycia interrupted, speaking with a wry smile, “It’s an ancient Sarion language called Lokma. When translated it reads: Effect (property) of Voltaire, Shrinking Depths.”
Voltaire? Who is this in reference to? Why are they connected with the Shrinking Depths?
To quote the great Sherlock Holmes, “the game is afoot.”
-Eric
Monday, August 29, 2011
Arcan Rand
WORLD OF RYNAGA TRAVELOGUE
Featherune, Veratar
It’s not too often that things go according to plan for me, so when they do I try to savor it. I suspected that by spending some time in the local ruse hall I’d be bound run into Arcan, who is a regular ruse player himself. Well, I was right.
While Arcan and I have mutual friends and had been told of each other through Solan, we had never met. While sitting waiting to catch a game, I heard doors closing and a jolly voice say “Hail Arcan, how are you tonight?” Looking up I saw a weathered young man standing with a wry smile, greeting his friends throughout the warmly lit hall. He walked with a confident stride up to the bartender, his hunting bow, krysknife and arrows all in place.
Taking care not to interrupt his conversation with the barkeep, I walked up and introduced myself. To my surprise Arcan shook my shoulder (a common greeting here) vigorously and said “Ah yes Eric, it’s great to finally meet you! Come, let’s have drink and share our travels of late!”
After an hour of talking about political affairs in eastern Veratar and recent affairs in Featherune, the subject of Solan came up. Arcan spoke of traveling with Solan, his accomplishments and their final words before Solan’s disappearance. Then Arcan asked plainly, “So what are your thoughts? Do you think our friend Solan to be dead?” “I don’t know. Yet, it does seem most likely at this point.” I said.
Arcan paused and looked at me intently. “Come to my house tomorrow. There is something I need to show you with regard to Solan. Something which may offer hope for our missing friend.”
-Eric
Featherune, Veratar
It’s not too often that things go according to plan for me, so when they do I try to savor it. I suspected that by spending some time in the local ruse hall I’d be bound run into Arcan, who is a regular ruse player himself. Well, I was right.
While Arcan and I have mutual friends and had been told of each other through Solan, we had never met. While sitting waiting to catch a game, I heard doors closing and a jolly voice say “Hail Arcan, how are you tonight?” Looking up I saw a weathered young man standing with a wry smile, greeting his friends throughout the warmly lit hall. He walked with a confident stride up to the bartender, his hunting bow, krysknife and arrows all in place.
Taking care not to interrupt his conversation with the barkeep, I walked up and introduced myself. To my surprise Arcan shook my shoulder (a common greeting here) vigorously and said “Ah yes Eric, it’s great to finally meet you! Come, let’s have drink and share our travels of late!”
After an hour of talking about political affairs in eastern Veratar and recent affairs in Featherune, the subject of Solan came up. Arcan spoke of traveling with Solan, his accomplishments and their final words before Solan’s disappearance. Then Arcan asked plainly, “So what are your thoughts? Do you think our friend Solan to be dead?” “I don’t know. Yet, it does seem most likely at this point.” I said.
Arcan paused and looked at me intently. “Come to my house tomorrow. There is something I need to show you with regard to Solan. Something which may offer hope for our missing friend.”
-Eric
Monday, August 22, 2011
Featherune
WORLD OF RYNAGA TRAVELOGUE
Featherune, Veratar
Avys, Grimora and I arrived in Featherune yesterday after a grueling trip, made challenging by flooded roads, stray boulders and more rain.
When the locals caught sight of Avys they showered him with welcoming gestures and requests to see what treasures he had for sale. Eager to open his local shop for business, Avys and I parted ways after a final meal together so he could tend to his customers.
Featherune is a beautiful city with much history. It's one of the original Sidrani settlements to reach Veratar and has grown into a thriving metropolis, exporting hunting equipment, rare textiles and it's own locally produced medicines.
Sentinels guard every entrance, exit and fortification, ever alert for signs of trouble. While the days of Sarion incursions into these lands are long gone, there's always the stray wild beast, drunk warrior or band of thieves to deal with.
As for me, I'm going to start my search for Arcan, a local hunter, adventurer and former friend of Solan. My guess is if I hang around the Ruse Hall long enough, he'll show up.
-Eric
Featherune, Veratar
Avys, Grimora and I arrived in Featherune yesterday after a grueling trip, made challenging by flooded roads, stray boulders and more rain.
When the locals caught sight of Avys they showered him with welcoming gestures and requests to see what treasures he had for sale. Eager to open his local shop for business, Avys and I parted ways after a final meal together so he could tend to his customers.
Featherune is a beautiful city with much history. It's one of the original Sidrani settlements to reach Veratar and has grown into a thriving metropolis, exporting hunting equipment, rare textiles and it's own locally produced medicines.
Sentinels guard every entrance, exit and fortification, ever alert for signs of trouble. While the days of Sarion incursions into these lands are long gone, there's always the stray wild beast, drunk warrior or band of thieves to deal with.
As for me, I'm going to start my search for Arcan, a local hunter, adventurer and former friend of Solan. My guess is if I hang around the Ruse Hall long enough, he'll show up.
-Eric
Monday, August 15, 2011
The Vyrgan Merchant
WORLD OF RYNAGA TRAVELOGUE
Road to Featherune City, Veratar
I’m on the road to Featherune after several days held up in Strata due to poor weather. For this next leg of my journey I’m joined by Avys, a Vyrgan pathfinder turned merchant who works in western Veratar this time of year.
I met Avys at the Hearths Hill Inn and after learning we were both on the path to Featherune we decided to join up for the road. Avys works as a bowyer of sorts, dealing mostly in rare carapid shells, barbs and blades from the desert lands for arrow making. With the Bow Maiden academies in Featherune, I’m not surprised he finds lucrative business opportunities there.
I find the Vyrga people to be the most amazing race on this planet. They’re quick to speak, but never long to get to the point. They’re ultra-alert and seem to have a knack for judging character. Their snappy neck movements and flickering dark eyes hint at their keen metabolisms and agility.
So far, Grimora has been a good sport about the amount of trudging through mud and debris we’ve been faced with. Floods came down into the Strata valley and surrounding landscape with quite a fury, making the main roadway to Featherune a chore to traverse.
We’re well-stocked with food and supplies for our trip, yet if the need arises I’m sure Avys’ skill with bows will come in handy at dinner time.
-Eric
Road to Featherune City, Veratar
I’m on the road to Featherune after several days held up in Strata due to poor weather. For this next leg of my journey I’m joined by Avys, a Vyrgan pathfinder turned merchant who works in western Veratar this time of year.
I met Avys at the Hearths Hill Inn and after learning we were both on the path to Featherune we decided to join up for the road. Avys works as a bowyer of sorts, dealing mostly in rare carapid shells, barbs and blades from the desert lands for arrow making. With the Bow Maiden academies in Featherune, I’m not surprised he finds lucrative business opportunities there.
I find the Vyrga people to be the most amazing race on this planet. They’re quick to speak, but never long to get to the point. They’re ultra-alert and seem to have a knack for judging character. Their snappy neck movements and flickering dark eyes hint at their keen metabolisms and agility.
So far, Grimora has been a good sport about the amount of trudging through mud and debris we’ve been faced with. Floods came down into the Strata valley and surrounding landscape with quite a fury, making the main roadway to Featherune a chore to traverse.
We’re well-stocked with food and supplies for our trip, yet if the need arises I’m sure Avys’ skill with bows will come in handy at dinner time.
-Eric
Tuesday, August 9, 2011
Here Comes the Rain, Again
WORLD OF RYNAGA TRAVELOGUE
Strata, Veratar
Don't think I forgot about my weekly post. I've been holding out in Strata for a few days now without many messenger options. I thought I'd avoid soggy weather by taking this road over the river road, but it was not to be. Rain, more rain and even some flooding which is a rare thing in this valley.
Grimora's been stabled. I'm sitting waiting for some food at an inn called Hearths Hill. I'm noticing how the rain seems to fall a bit more slowly to the ground here. Coming from Phoenix, AZ, the rain dumps fast and that's it. In some regions throughout Veratar, raindrops seem to hang in the air just before hitting the ground, which I'm told is evidence of underground radia deposits.
My food arrives. Roasted torko, cayl beans and grilled spring root. It's pretty hearty eating. I mean, cayl beans are dense and about the size of your palm, so you only two or three. They taste like potatoes. Spring root is tender like a broccoli stalk and packed with protein.
As for torko, it's a turtle-like creature found in abundance on the ocean shores due west of Strata. Don't get me wrong, it takes some getting used to. A couple of hours after eating a torko fillet, your tongue goes a little numb. (Anthony Bourdain would have field day with this stuff.)
Well, gotta eat now. I'm hoping to be on the road again within the next few days. Safe travels to you.
-Eric
Strata, Veratar
Don't think I forgot about my weekly post. I've been holding out in Strata for a few days now without many messenger options. I thought I'd avoid soggy weather by taking this road over the river road, but it was not to be. Rain, more rain and even some flooding which is a rare thing in this valley.
Grimora's been stabled. I'm sitting waiting for some food at an inn called Hearths Hill. I'm noticing how the rain seems to fall a bit more slowly to the ground here. Coming from Phoenix, AZ, the rain dumps fast and that's it. In some regions throughout Veratar, raindrops seem to hang in the air just before hitting the ground, which I'm told is evidence of underground radia deposits.
My food arrives. Roasted torko, cayl beans and grilled spring root. It's pretty hearty eating. I mean, cayl beans are dense and about the size of your palm, so you only two or three. They taste like potatoes. Spring root is tender like a broccoli stalk and packed with protein.
As for torko, it's a turtle-like creature found in abundance on the ocean shores due west of Strata. Don't get me wrong, it takes some getting used to. A couple of hours after eating a torko fillet, your tongue goes a little numb. (Anthony Bourdain would have field day with this stuff.)
Well, gotta eat now. I'm hoping to be on the road again within the next few days. Safe travels to you.
-Eric
Monday, August 8, 2011
Rynaga.com Launches
It's been a long time coming right? Right. Well, the day has come. We have an official website. Now the real work begins: populating the site with valuable content!
Here are some things you'll notice about our new site:
We Have Our Own Shop
We plan to keep our Etsy site running as well, but there's nothing like having your own custom shopping cart solution.
We will no longer be offering Iconica card singles on our shop, as most people prefer to buy Iconica sets. Single card sales where a option we offered early in Iconica's history while we were producing cards a few at a time. We no longer need to do this.
Note: Please know that if you need to purchase individual cards you can contact us and we'll take care of you!
Iconica Rules Have Been Upgraded
Version 5.0 of the Iconica Rules are our best effort yet.
We're building an encyclopedia for RPG gamers, Iconica players and avid visitors of Rynaga. It's no Websters, but over time it will grow into a very comprehensive collection of lore and interesting facts. Hey, to get where we want to go, we need to capture this kind of information!
Other features of the site include a Resources section which will house general reference material for Iconica and other content for download. You can read about how Rynaga came to be and where we are going in the About section. And our News category will keep you up to date on coming events.
Thanks to all of you for your patience and support over the past months. We hope you're as excited about this milestone in our small history as we are.
-Eric
Here are some things you'll notice about our new site:
We Have Our Own Shop
We plan to keep our Etsy site running as well, but there's nothing like having your own custom shopping cart solution.
We will no longer be offering Iconica card singles on our shop, as most people prefer to buy Iconica sets. Single card sales where a option we offered early in Iconica's history while we were producing cards a few at a time. We no longer need to do this.
Note: Please know that if you need to purchase individual cards you can contact us and we'll take care of you!
Iconica Rules Have Been Upgraded
Version 5.0 of the Iconica Rules are our best effort yet.
- Content has been streamlined, but still remains descriptive.
- We've added more strategy with a new standard rule for Action Rolls. This is a big change that's easy to understand and makes a great game even better. (Testing was very well-received!)
- Clarifications have been made to answer common questions before they're asked!
We're building an encyclopedia for RPG gamers, Iconica players and avid visitors of Rynaga. It's no Websters, but over time it will grow into a very comprehensive collection of lore and interesting facts. Hey, to get where we want to go, we need to capture this kind of information!
Other features of the site include a Resources section which will house general reference material for Iconica and other content for download. You can read about how Rynaga came to be and where we are going in the About section. And our News category will keep you up to date on coming events.
Thanks to all of you for your patience and support over the past months. We hope you're as excited about this milestone in our small history as we are.
-Eric
Monday, August 1, 2011
"The Road Goes Ever On and On"
WORLD OF RYNAGA TRAVELOGUE
Valley Road to Strata, Veratar
There are three main roads leading to Featherune from Phaedra: the valley road (leads to Strata then on to Featherune), the Selwyn River road or the Featherune Netherway (an underground roadway). As it happens, the Netherway was closed due north for seasonal maintenance and the river road makes for a rainy path this time of year. So, I went with the valley road.
"Farewell! Stick to the road traveler," said a dutiful Sentinel as I left the outskirts of Phaedra. "This side of the Selwyn is the safest in Veratar, but don't take chances." So, I stick to the road. If my math is right (most times it isn't) I should be about 20 miles from the township of Strata and 80 miles from Featherune.
Who's with me on this leg of my journey you ask? Just Grimora. Grimora is a Quenan Igwaza mount I aquired from a stable outside of Phaedra. She's a beauty. Sleek, fast and well-tempered. Her calm nature hides a powerful bite and her intelligence rivals that of the smartest animals on Earth.
Traveling this road is no new task for me. When I began surveying the lands of Veratar (6 years ago) this was one of the first regions I visited. The Phaedran gatekeeper is right. This part of Veratar is exceptionally safe. Bandits are unheard of. Wild beasts are harmless. The weather is calm and cool.
With the stars above and a clear path ahead us even the darkest night on this road holds no nightmares for Grimora and I.
-Eric
Valley Road to Strata, Veratar
There are three main roads leading to Featherune from Phaedra: the valley road (leads to Strata then on to Featherune), the Selwyn River road or the Featherune Netherway (an underground roadway). As it happens, the Netherway was closed due north for seasonal maintenance and the river road makes for a rainy path this time of year. So, I went with the valley road.
"Farewell! Stick to the road traveler," said a dutiful Sentinel as I left the outskirts of Phaedra. "This side of the Selwyn is the safest in Veratar, but don't take chances." So, I stick to the road. If my math is right (most times it isn't) I should be about 20 miles from the township of Strata and 80 miles from Featherune.
Who's with me on this leg of my journey you ask? Just Grimora. Grimora is a Quenan Igwaza mount I aquired from a stable outside of Phaedra. She's a beauty. Sleek, fast and well-tempered. Her calm nature hides a powerful bite and her intelligence rivals that of the smartest animals on Earth.
Traveling this road is no new task for me. When I began surveying the lands of Veratar (6 years ago) this was one of the first regions I visited. The Phaedran gatekeeper is right. This part of Veratar is exceptionally safe. Bandits are unheard of. Wild beasts are harmless. The weather is calm and cool.
With the stars above and a clear path ahead us even the darkest night on this road holds no nightmares for Grimora and I.
-Eric
The Missing Man
WORLD OF RYNAGA TRAVELOGUE
Phaedra, Veratar
Every where I go here I'm hailed as "The Human." "Hail Human! Where are you off to today? What news of your world? Where have you been?" The questions are never-ending. I tell them of our struggles on Earth. The beauty of our planet. The horrors mankind exact upon each other. They listen with concerned faces.
"Yes, dark days seem to be a theme on your world and ours," says a Sidrani man as he washes the caryn fruit I'm purchasing at his small store. "Humanity sound as aggressive and internally divided as these Sarion are," referring of course to the Sarion empire in the east. "They would run us all off these lands if they could. Thankfully they cannot. Yet."
The man is right. For now, the Sarion empire is no match for several thousand towering Kirzan fighters and the focused will of the Protectorate. Ahhh. Enough of that talk.
My journeys involve another concern. His name is Solan - also known around here as the "Missing Man." You might remember him from the events of Prelude. It's been about four years since he went missing in the Shrinking Depths. Vanished. Since then a handful of explorers have tried to find him. Three never came back. Another lost his mind before he could start the journey.
Regardless, the Missing Man story is now the number one subject of rumor and myth. (He'd be a "trending topic" here if the people of Rynaga used Twitter.) I have a list of people who traveled with or knew Solan personally. I've made plans to seek out each of these people and see how the events surrounding Solan's disappearance have affected them.
The first road I take is north to Featherune. I'm looking for a man named Arcan, a former aid to Solan on his travels. He's made quite a name for himself as a hunter and news of his adventures has reached the most popular taverns here in Phaedra. I hear he's a skilled Ruse player as well.
Hmmm. A worthy opponent perhaps?
-Eric
Phaedra, Veratar
Every where I go here I'm hailed as "The Human." "Hail Human! Where are you off to today? What news of your world? Where have you been?" The questions are never-ending. I tell them of our struggles on Earth. The beauty of our planet. The horrors mankind exact upon each other. They listen with concerned faces.
"Yes, dark days seem to be a theme on your world and ours," says a Sidrani man as he washes the caryn fruit I'm purchasing at his small store. "Humanity sound as aggressive and internally divided as these Sarion are," referring of course to the Sarion empire in the east. "They would run us all off these lands if they could. Thankfully they cannot. Yet."
The man is right. For now, the Sarion empire is no match for several thousand towering Kirzan fighters and the focused will of the Protectorate. Ahhh. Enough of that talk.
My journeys involve another concern. His name is Solan - also known around here as the "Missing Man." You might remember him from the events of Prelude. It's been about four years since he went missing in the Shrinking Depths. Vanished. Since then a handful of explorers have tried to find him. Three never came back. Another lost his mind before he could start the journey.
Regardless, the Missing Man story is now the number one subject of rumor and myth. (He'd be a "trending topic" here if the people of Rynaga used Twitter.) I have a list of people who traveled with or knew Solan personally. I've made plans to seek out each of these people and see how the events surrounding Solan's disappearance have affected them.
The first road I take is north to Featherune. I'm looking for a man named Arcan, a former aid to Solan on his travels. He's made quite a name for himself as a hunter and news of his adventures has reached the most popular taverns here in Phaedra. I hear he's a skilled Ruse player as well.
Hmmm. A worthy opponent perhaps?
-Eric
World of Rynaga Travelogue
Life between two worlds (Reality and Rynaga) means lots of travel. As many of you know, I've been traveling back and forth between these two worlds for about five years now, bringing back various artifacts to share with fellow readers, gamers and collectors.
In short, this ongoing series of posts will help frame future content set within Rynaga. I'm currently working on book one of an illustrated trilogy of narrated stories. It's a gargantuan project to be sure, but one we think will be very special and well-received because we're really paying attention to doing things right!
In addition to the stories found in our books though, I think ongoing concise posts about these travels are a great way to demonstrate how real Rynaga is to us. I'm committed to posting at least once a week on Mondays, if not on Fridays too. Always feel free to ask questions!
Over time, I hope you'll share your own experiences on Rynaga too. Just remember: When you set foot outside your door, there's no telling where you can end up! Safe travels.
-Eric
Friday, July 15, 2011
Iconica Players Guild Update
We wanted to give you an update on our progress with IPG (Iconica Players Guild). In short, it's gonna be awesome. Since it's start in 2009, Iconica has gained the support of the indie gaming community and received critical acclaim for it's unique art style.
Our approach to table top card gaming has taken many by surprise. Iconica is like nothing many have played. The game is growing methodically, one expansion at a time. Each expansion adds new elements of strategy to the overall experience. We think Iconica has tons of potential due to one main fact: it's different.
If Iconica is different, why create a "fan club" when we can create a guild with purpose. Here are some things we think this guild should accomplish. Feel free to add your voice through comments.
1) IPG should be meaningful - We should have a mission. Guildmates should be part of a movement.
2) IPG should reward members - This means being part of IPG will give guildmates access to exclusive content, opportunities to collaborate on new Iconica characters and chances to increase their rank and priviledges within the guild by completing specific achievements.
3) IPG should not be free - "Free" carries the perception of "low value." Our supporters want great value. This means guild membership will mean an entry fee which will be used towards yearly tournament prizes and awards, guild patches and wearables, exclusive guild cards and other game expanding content.
These are just some of the things we've decided should be part of building a meaningful, active and desirable guild. Launch of IPG is scheduled for Q1 2012.
What are your thoughts? Please feel free to share them.
-Iconica Development Team
Our approach to table top card gaming has taken many by surprise. Iconica is like nothing many have played. The game is growing methodically, one expansion at a time. Each expansion adds new elements of strategy to the overall experience. We think Iconica has tons of potential due to one main fact: it's different.
If Iconica is different, why create a "fan club" when we can create a guild with purpose. Here are some things we think this guild should accomplish. Feel free to add your voice through comments.
1) IPG should be meaningful - We should have a mission. Guildmates should be part of a movement.
2) IPG should reward members - This means being part of IPG will give guildmates access to exclusive content, opportunities to collaborate on new Iconica characters and chances to increase their rank and priviledges within the guild by completing specific achievements.
3) IPG should not be free - "Free" carries the perception of "low value." Our supporters want great value. This means guild membership will mean an entry fee which will be used towards yearly tournament prizes and awards, guild patches and wearables, exclusive guild cards and other game expanding content.
These are just some of the things we've decided should be part of building a meaningful, active and desirable guild. Launch of IPG is scheduled for Q1 2012.
What are your thoughts? Please feel free to share them.
-Iconica Development Team
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